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Apple Liquid Glass for Flutter. Real native iOS 26+ glass via SwiftUI platform views, with a calibrated shader fallback on Android, web and desktop.

example/lib/main.dart

import 'package:flutter/widgets.dart';
import 'package:fresnel/fresnel.dart';

import 'src/app.dart';

/// Capabilities are resolved and the shader is compiled before the first
/// frame. Without this the app opens on the shader path and swaps to native
/// once the handshake lands, which is visible.
Future<void> main() async {
  WidgetsFlutterBinding.ensureInitialized();
  await Fresnel.ensureInitialized();
  runApp(const FresnelShowcaseApp());
}
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verified publisherwaqaralisiyal.com

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Apple Liquid Glass for Flutter. Real native iOS 26+ glass via SwiftUI platform views, with a calibrated shader fallback on Android, web and desktop.

Repository (GitHub)
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Contributing

Topics

#liquid-glass #ios26 #cupertino #glassmorphism #native

License

MIT (license)

Dependencies

flutter, fresnel_android, fresnel_ios, fresnel_macos, fresnel_platform_interface, fresnel_shader

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