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A lightweight, type-safe state machine for the Flame game engine, enabling modular and reusable behavior for Flame components.

License

MIT License

Copyright (c) 2025 Bartłomiej Bogdan Szarlej

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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Publisher

verified publisherbszarlej.de

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A lightweight, type-safe state machine for the Flame game engine, enabling modular and reusable behavior for Flame components.

Repository (GitHub)
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Topics

#flame #state-machine #game-development #game-engine #dart

Documentation

API reference

License

MIT (license)

Dependencies

flame, flutter

More

Packages that depend on flame_state_machine