AchievementTier enum

Represents the different tiers or levels that can be achieved. Each tier is a constant value within this enumeration.

Inheritance
Available extensions

Values

none → const AchievementTier

Represents the absence of a tier.

const AchievementTier("NONE")
bronze → const AchievementTier

The bronze achievement tier.

const AchievementTier("BRONZE")
silver → const AchievementTier

The silver achievement tier.

const AchievementTier("SILVER")
gold → const AchievementTier

The gold achievement tier.

const AchievementTier("GOLD")
platinum → const AchievementTier

The platinum achievement tier.

const AchievementTier("PLATINUM")
diamond → const AchievementTier

The diamond achievement tier.

const AchievementTier("DIAMOND")
legend → const AchievementTier

The highest achievement tier, legend.

const AchievementTier("LEGEND")

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value String
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<AchievementTier>
A constant List of the values in this enum, in order of their declaration.