SignalRadioGroup<T> class

A reactive group of radio buttons for single-value selection, bound to a Field<T>.

Each SignalFieldOption in options renders as a Radio + label pair wrapped in a Material RadioGroup. Selecting an option writes its value to field.value and calls Field.touch. The Field.error is surfaced inside the InputDecorator once the field is touched.

T is the type of the selected value. field is the backing Field<T>. options is the ordered list of SignalFieldOption items to display. decoration wraps the group with a Material InputDecoration; the error text is driven by Field.error once touched. orientationAxis.vertical stacks options top-to-bottom (default); Axis.horizontal wraps them in a Wrap side-by-side. activeColor overrides the selected radio button fill color. focusColor overrides the focus ring color. hoverColor overrides the hover ring color. splashRadius overrides the ink splash radius on tap. visualDensity adjusts the spacing around each radio button. enabled — when false, all radio buttons are disabled. focusNode overrides the internally managed FocusNode.

Example:

final gender = Field<String>('gender')
  ..required(message: 'Selecione uma opção');

SignalRadioGroup<String>(
  field: gender,
  decoration: const InputDecoration(labelText: 'Gênero'),
  options: const [
    SignalFieldOption(value: 'M', label: 'Masculino'),
    SignalFieldOption(value: 'F', label: 'Feminino'),
    SignalFieldOption(value: 'O', label: 'Outro'),
  ],
)
Inheritance

Constructors

SignalRadioGroup({Key? key, required Field<T> field, required List<SignalFieldOption<T>> options, InputDecoration decoration = const InputDecoration(), Axis orientation = Axis.vertical, Color? activeColor, Color? focusColor, Color? hoverColor, double? splashRadius, VisualDensity? visualDensity, bool enabled = true, FocusNode? focusNode})
const

Properties

activeColor Color?
final
decoration InputDecoration
final
enabled bool
final
field Field<T>
final
focusColor Color?
final
focusNode FocusNode?
final
hashCode int
The hash code for this object.
no setterinherited
hoverColor Color?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
options List<SignalFieldOption<T>>
final
orientation Axis
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
splashRadius double?
final
visualDensity VisualDensity?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SignalRadioGroup<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited