RistoShimmer class

A unified widget that applies a smooth shimmering gradient effect. It acts as a wrapper for custom children, or can generate pre-built skeleton shapes (blocks, circles, text lines) via its static methods.

Inheritance

Constructors

RistoShimmer({Key? key, required Widget child, Color? baseColor, Color? highlightColor, Duration duration = const Duration(milliseconds: 1500)})
const
RistoShimmer.dark({Key? key, required Widget child, Duration duration = const Duration(milliseconds: 1500)})
A pre-configured shimmer for dark-themed interfaces.
factory
RistoShimmer.fromColor({Key? key, required Widget child, required Color color, double lightnessFactor = 0.4, Duration duration = const Duration(milliseconds: 1500)})
Automatically generates the highlight sweeping color based on a single base color.
factory
RistoShimmer.light({Key? key, required Widget child, Duration duration = const Duration(milliseconds: 1500)})
A pre-configured shimmer for light-themed interfaces.
factory

Properties

baseColor Color?
final
child Widget
final
duration Duration
final
hashCode int
The hash code for this object.
no setterinherited
highlightColor Color?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<RistoShimmer>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

block({double? width, double? height, double borderRadius = 8.0, EdgeInsetsGeometry? margin, Color? staticColor, bool animated = true, Color? baseColor, Color? highlightColor}) Widget
Generates a standard rectangular skeleton block, automatically shimmering.
button({double? width, double height = 48.0, double borderRadius = 12.0, EdgeInsetsGeometry? margin, Color? staticColor, bool animated = true, Color? baseColor, Color? highlightColor}) Widget
Generates a skeleton block styled like a standard button.
card({double? width, double? height, double borderRadius = 16.0, EdgeInsetsGeometry? margin, Color? staticColor, bool animated = true, Color? baseColor, Color? highlightColor}) Widget
Generates a large card skeleton block.
circle({required double size, EdgeInsetsGeometry? margin, Color? staticColor, bool animated = true, Color? baseColor, Color? highlightColor}) Widget
Generates a circular skeleton block (e.g., for avatars).
layoutButtonsAndCards({double buttonHeight = 54.0, double cardWidth = 140.0, double cardHeight = 160.0, double horizontalPadding = 16.0, double spacing = 12.0, int cardCount = 4, Color? staticColor, bool animated = true, Color? baseColor, Color? highlightColor}) Widget
Replicates a complex layout with split top action buttons and a horizontal scrolling list of cards.
textLines({int lines = 2, double lineHeight = 14.0, double spacing = 8.0, bool lastLineShort = true, Color? staticColor, bool animated = true, Color? baseColor, Color? highlightColor}) Widget
Generates a layout of multiple skeleton text lines. Wraps all lines in a SINGLE shimmer so the sweep effect travels across them seamlessly.