GlassNavigationPath class

A type-safe, observable navigation path stack matching SwiftUI's NavigationPath.

Inheritance

Constructors

GlassNavigationPath([List? initial])
Creates a GlassNavigationPath with optional initial elements.

Properties

elements → List
Unmodifiable view of elements currently in the path.
no setter
hashCode → int
The hash code for this object.
no setterinherited
hasListeners → bool
Whether any listeners are currently registered.
no setterinherited
isEmpty → bool
Whether the path is empty (at the root).
no setter
isNotEmpty → bool
Whether the path has pushed destinations.
no setter
length → int
Number of elements currently in the path.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
append(dynamic value) → void
Appends a typed value to the path, triggering navigation to its destination.
clear() → void
Synonym for popToRoot.
dispose() → void
Discards any resources used by the object.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
pop() → void
Removes the topmost element from the path, popping back one screen.
popToRoot() → void
Clears all elements from the path, popping all the way back to the root.
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited