GlassFullScreenCoverBarButton class
A native-style liquid glass capsule toolbar button for GlassFullScreenCoverBar ("Cancel" / "Done").
Mirrors SwiftUI's glass ToolbarItem text buttons on iOS 26: a 44pt tall
capsule with a black label. Set isPrimary for the bold "Done" style.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassFullScreenCoverBarButton
- Available extensions
Constructors
- GlassFullScreenCoverBarButton({Key? key, required String label, required VoidCallback onPressed, bool isPrimary = false, LiquidGlassSettings? settings, GlassQuality? quality})
-
Creates a GlassFullScreenCoverBarButton.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isPrimary → bool
-
Renders the label bold (native confirmation action, e.g. "Done").
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → String
-
Text shown inside the capsule.
final
- onPressed → VoidCallback
-
Called when the button is tapped.
final
- quality → GlassQuality?
-
Rendering quality tier.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- settings → LiquidGlassSettings?
-
Liquid glass renderer settings for the capsule.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
glassContextMenu(
{Key? key, required List< Widget> actions, WidgetBuilder? previewBuilder, bool enabled = true, bool enableHaptics = true, double borderRadius = 32.0, double? previewBorderRadius, double rowBorderRadius = 16.0, BorderRadius? rowCorners, Color? originSlotColor, Color? backgroundColor, LiquidGlassSettings? settings, GlassQuality? quality, double backdropBlur = 0.0, Color? barrierColor, VoidCallback? onOpened, VoidCallback? onDismissed, Duration longPressDuration = const Duration(milliseconds: 700)}) → Widget -
Available on Widget, provided by the GlassContextMenuExtension extension
Wraps this widget in a GlassContextMenu displayingactionson long-press or right-click. -
glassFullScreenCover(
{required bool isPresented, VoidCallback? onDismiss, required WidgetBuilder content, bool enableSwipeToDismiss = true, double dismissThreshold = 140.0, LiquidGlassSettings? settings, GlassQuality? quality}) → Widget -
Available on Widget, provided by the GlassFullScreenCoverExtension extension
Presents a full-viewport modal cover wheneverisPresentedis true. -
Available on Widget, provided by the GlassNavigationTitleExtension extension
Annotates this widget with a navigation title that drives enclosing or descendant GlassAppBar / GlassAppBar.pinned bars (when their explicittitleis null) as well as header accessibility semantics. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited