GlassDialogAction class
Configuration for a dialog action button.
Used with GlassDialog to define action buttons.
Constructors
- GlassDialogAction({required String label, required VoidCallback onPressed, bool isPrimary = false, bool isDestructive = false})
-
Creates a dialog action configuration.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isDestructive → bool
-
Whether this is a destructive action.
final
- isPrimary → bool
-
Whether this is the primary (recommended) action.
final
- label → String
-
Label text for the button.
final
- onPressed → VoidCallback
-
Callback when the button is pressed.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited