GlassContextMenuAction class

An interactive context menu action with authentic iOS liquid glass styling, providing direct parity with SwiftUI's Button within a .contextMenu().

Features:

  • Compact 42pt row height matching iOS 26 context menu platters.
  • Trailing SF / Cupertino symbol alignment by default.
  • Destructive styling with red text and subtle red highlight.
  • Selected state with leading checkmark.
  • Haptic feedback on tap and hover glide.
  • Keyboard focus and screen reader accessibility via GlassFocusRegion.
Inheritance
Available extensions

Constructors

GlassContextMenuAction({Key? key, required Widget child, VoidCallback? onPressed, Widget? icon, GlassContextMenuIconPosition iconPosition = GlassContextMenuIconPosition.leading, bool isDestructive = false, bool isSelected = false, Widget? trailing, double height = 42.0, bool enabled = true})
Creates a GlassContextMenuAction.
const

Properties

child → Widget
Primary label or content widget of the action.
final
enabled → bool
Whether the action is interactive.
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
Height of the action row (defaults to 42.0).
final
icon → Widget?
Optional icon displayed with the action.
final
iconPosition → GlassContextMenuIconPosition
Position of the icon relative to child (defaults to GlassContextMenuIconPosition.leading).
final
isDestructive → bool
Whether this action performs a destructive operation (e.g. Delete, Remove).
final
isSelected → bool
Whether this action represents an active/selected choice. When true, renders a leading checkmark icon.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onPressed → VoidCallback?
Callback executed when this action is tapped or selected via glide.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
trailing → Widget?
Optional trailing accessory widget (e.g. keyboard shortcut or badge).
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<GlassContextMenuAction>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
glassContextMenu({Key? key, required List<Widget> actions, WidgetBuilder? previewBuilder, bool enabled = true, bool enableHaptics = true, double borderRadius = 32.0, double? previewBorderRadius, double rowBorderRadius = 16.0, BorderRadius? rowCorners, Color? originSlotColor, Color? backgroundColor, LiquidGlassSettings? settings, GlassQuality? quality, double backdropBlur = 0.0, Color? barrierColor, double menuWidth = 250.0, VoidCallback? onOpened, VoidCallback? onDismissed, Duration longPressDuration = const Duration(milliseconds: 700)}) → Widget

Available on Widget, provided by the GlassContextMenuExtension extension

Wraps this widget in a GlassContextMenu displaying actions on long-press or right-click.
glassFullScreenCover({required bool isPresented, VoidCallback? onDismiss, required WidgetBuilder content, bool enableSwipeToDismiss = true, double dismissThreshold = 140.0, LiquidGlassSettings? settings, GlassQuality? quality}) → Widget

Available on Widget, provided by the GlassFullScreenCoverExtension extension

Presents a full-viewport modal cover whenever isPresented is true.

Available on Widget, provided by the GlassNavigationTitleExtension extension

Annotates this widget with a navigation title that drives enclosing or descendant GlassAppBar / GlassAppBar.pinned bars (when their explicit title is null) as well as header accessibility semantics.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited