GlassNavigationPath class
A type-safe, observable navigation path stack matching SwiftUI's NavigationPath.
- Inheritance
-
- Object
- ChangeNotifier
- GlassNavigationPath
Constructors
- Creates a GlassNavigationPath with optional initial elements.
Properties
- elements → List
-
Unmodifiable view of elements currently in the path.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- isEmpty → bool
-
Whether the path is empty (at the root).
no setter
- isNotEmpty → bool
-
Whether the path has pushed destinations.
no setter
- length → int
-
Number of elements currently in the path.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
append(
dynamic value) → void - Appends a typed value to the path, triggering navigation to its destination.
-
clear(
) → void - Synonym for popToRoot.
-
dispose(
) → void -
Discards any resources used by the object.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
pop(
) → void - Removes the topmost element from the path, popping back one screen.
-
popToRoot(
) → void - Clears all elements from the path, popping all the way back to the root.
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited