GlassEditButton class
A button that toggles edit mode, directly matching SwiftUI's EditButton().
When pressed, GlassEditButton toggles the ambient GlassEditScope between GlassEditMode.inactive and GlassEditMode.active.
- Displays Edit when inactive.
- Displays Done in bold text when active.
Rendered as a liquid glass capsule with a black label, matching the iOS 26 toolbar button style.
Usage
Typically placed in a GlassAppBar or navigation bar:
GlassAppBar.pinned(
title: const Text('Contacts'),
actions: const [
GlassEditButton(),
],
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassEditButton
- Available extensions
Constructors
- GlassEditButton({Key? key, String editLabel = 'Edit', String doneLabel = 'Done', Color? color, VoidCallback? onPressed, bool enableHaptics = true})
-
Creates a standard GlassEditButton bound to the nearest GlassEditScope.
const
- GlassEditButton.explicit({Key? key, required bool isEditing, required VoidCallback? onPressed, String editLabel = 'Edit', String doneLabel = 'Done', Color? color, bool enableHaptics = true})
-
Creates a standalone GlassEditButton with an explicit
isEditingstate.const
Properties
- color → Color?
-
Tint color for the button text (defaults to CupertinoColors.label,
matching iOS 26 glass toolbar buttons).
final
- doneLabel → String
-
Label shown when active (defaults to 'Done').
final
- editLabel → String
-
Label shown when inactive (defaults to 'Edit').
final
- enableHaptics → bool
-
Whether to trigger a selection haptic feedback tick on tap.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → VoidCallback?
-
Optional override callback for when the button is tapped.
If null in standard mode, automatically calls GlassEditController.toggle.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
glassContextMenu(
{Key? key, required List< Widget> actions, WidgetBuilder? previewBuilder, bool enabled = true, bool enableHaptics = true, double borderRadius = 32.0, double? previewBorderRadius, double rowBorderRadius = 16.0, BorderRadius? rowCorners, Color? originSlotColor, Color? backgroundColor, LiquidGlassSettings? settings, GlassQuality? quality, double backdropBlur = 0.0, Color? barrierColor, VoidCallback? onOpened, VoidCallback? onDismissed, Duration longPressDuration = const Duration(milliseconds: 700)}) → Widget -
Available on Widget, provided by the GlassContextMenuExtension extension
Wraps this widget in a GlassContextMenu displayingactionson long-press or right-click. -
glassFullScreenCover(
{required bool isPresented, VoidCallback? onDismiss, required WidgetBuilder content, bool enableSwipeToDismiss = true, double dismissThreshold = 140.0, LiquidGlassSettings? settings, GlassQuality? quality}) → Widget -
Available on Widget, provided by the GlassFullScreenCoverExtension extension
Presents a full-viewport modal cover wheneverisPresentedis true. -
Available on Widget, provided by the GlassNavigationTitleExtension extension
Annotates this widget with a navigation title that drives enclosing or descendant GlassAppBar / GlassAppBar.pinned bars (when their explicittitleis null) as well as header accessibility semantics. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited