GamepadPlatform enum
The platform this normalizer should use for mapping.
Values
- android → const GamepadPlatform
-
const GamepadPlatform('Android') - ios → const GamepadPlatform
-
const GamepadPlatform('iOS') - macos → const GamepadPlatform
-
const GamepadPlatform('Mac OS X') - linux → const GamepadPlatform
-
const GamepadPlatform('Linux') - windows → const GamepadPlatform
-
const GamepadPlatform('Windows') - web → const GamepadPlatform
-
const GamepadPlatform('Web')
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sdlName → String
-
The platform name as used in SDL GameController DB entries.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromSdlName(
String name) → GamepadPlatform? - Looks up a GamepadPlatform by its SDL platform name string.
Constants
-
values
→ const List<
GamepadPlatform> - A constant List of the values in this enum, in order of their declaration.