Eye constructor

const Eye({
  1. required Point irisCenter,
  2. required List<Point> irisContour,
  3. List<Point> mesh = const <Point>[],
})

Creates an eye with iris center, iris contour, and (optional) eye mesh.

Implementation

const Eye({
  required this.irisCenter,
  required this.irisContour,
  this.mesh = const <Point>[],
}) : _contourCache = const <Point>[];