audiopc.g library
Functions
-
audiopc_buffered_millis(
) → int -
audiopc_buffered_samples(
) → int -
audiopc_copy_visualizer_samples(
Pointer< Float> buffer, int max_samples) → int -
audiopc_copy_visualizer_spectrum(
Pointer< Float> buffer, int max_bars) → int -
audiopc_default_output_channels(
) → int -
audiopc_default_output_sample_rate(
) → int -
audiopc_duration_millis(
) → int -
audiopc_get_max_queue_seconds(
) → int -
audiopc_is_playing(
) → int -
audiopc_is_source_loaded(
) → int -
audiopc_output_device_count(
) → int -
audiopc_pause(
) → int -
audiopc_play(
) → int -
audiopc_position_millis(
) → int -
audiopc_seek_millis(
int millis) → void -
audiopc_set_lowpass_hz(
double hz) → int -
audiopc_set_max_queue_seconds(
int seconds) → int -
audiopc_set_source_memory(
Pointer< Uint8> data, int len) → int -
audiopc_set_source_path(
Pointer< Char> path) → int -
audiopc_set_source_url(
Pointer< Char> url) → int -
audiopc_set_volume(
double volume) → int -
audiopc_stop(
) → int -
audiopc_visualizer_available_samples(
) → int -
audiopc_visualizer_channels(
) → int -
audiopc_visualizer_sample_rate(
) → int