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flame_lottiecopy "flame_lottie: ^0.4.2+22" to clipboard
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14
likes
160
points
50
downloads
Flame wrapper for Lottie by AirBnB. This package implements a bridge between Lottie and Flame, allowing to load and display Lottie animations.#flame#lottie#animations

flame_noisecopy "flame_noise: ^0.3.2+22" to clipboard
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6
likes
130
points
156
downloads
Integrate the fast_noise package into Flame#flame#noise

flame_sprite_fusioncopy "flame_sprite_fusion: ^0.2.3+1" to clipboard
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9
likes
160
points
40
downloads
Sprite Fusion support for the Flame game engine. This package parses and renders tilemaps exported from Sprite Fusion tool.#flame#tilemap

jolt_physicscopy "jolt_physics: ^0.0.1-dev.1" to clipboard
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recently created package Added 21 days ago
3
likes
150
points
95
downloads
Idiomatic Dart bindings for the Jolt Physics engine.#physics#jolt#gamedev

flame_spinecopy "flame_spine: ^0.3.0+5" to clipboard
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6
likes
135
points
60
downloads
Spine support for the Flame game engine. This uses the spine_flutter package and provides wrappers and components to be used inside Flame.#flame#animations

flame_oxygencopy "flame_oxygen: ^0.2.3+22" to clipboard
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13
likes
150
points
23
downloads
Integrate the Oxygen ECS with the Flame Engine.#flame

flame_kenney_xmlcopy "flame_kenney_xml: ^0.1.2+1" to clipboard
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8
likes
150
points
15
downloads
Support for Kenney XML spritesheets for the Flame game engine. This package parses XML files produced by Kenney.#flame#spritesheet#kenney#tilemap

behavior_treecopy "behavior_tree: ^0.1.5+1" to clipboard
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3
likes
160
points
22
downloads
A behavior tree implementation written in Dart. This package is designed to be used for implementing AI in games.

flame_markdowncopy "flame_markdown: ^0.2.4+15" to clipboard
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3
likes
160
points
17
downloads
Markdown support for the Flame game engine, bridging the markdown package into Flame's text rendering pipeline. #flame#markdown

flame_steering_behaviorscopy "flame_steering_behaviors: ^0.2.1+5" to clipboard
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2
likes
160
points
18
downloads
Flame Steering Behaviors brings steering algorithms to the behavior pattern, originally built by Very Good Ventures.

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