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This is a Dart implementation of the Infocom Z-Machine.

Change Log #

1.0.1+1 #

  • Reworked unit tests and added more tests. Lots more needed, and some no longe working.
  • Removed all game files from library, except for minizork, which is used for unit testing.
  • Added a Utils class that does useful things like emitting a pretty-print version of the game object tree.

1.0.1 #

  • First pass at fixes and updates for Dart v2.7.x and publish to pub.dev on May 22, 2019.

1.0.0 #

  • Initial publish of the library to pub.dev on Oct 5, 2012.

1.3.0 #

  • Major overhaul of the library to support Dart >3 and above.
  • More unit tests.
  • Fixed some dictionary and object addressing issues.

1.3.1 #

  • Updated bin/zart.dart to improve file handling.

1.3.2 #

  • Updated the example to conform to pub guidelines.
  • Updated license to MIT.
  • Updated README.md to remove old info and add new info.

1.3.3 #

  • dart format run on all files.
  • Simplified internal logging.

1.3.4 #

  • Updated pubspec.yaml to use ^3.10.3 for SDK version.

1.3.5 #

  • Fixed an issue with directory names that made pub unhappy.

1.3.6 #

1.3.7 #

  • Fixed formatting issues.

1.4.0 #

  • Added GitHub Actions CI and Badge.
  • Enhanced Quetzal save and restore support.
  • ZSCII support for custom tables added.
  • Added more unit tests.
  • Added more documentation comments.

1.4.1 #

  • Removed dart:io references for WASM support.
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This is a Dart implementation of the Infocom Z-Machine.

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Topics

#zmachine #interactive-fiction #zork

License

unknown (license)

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