shader_graph 0.0.5
shader_graph: ^0.0.5 copied to clipboard
A multi-pass render-graph framework for Flutter runtime shaders (FragmentProgram/RuntimeEffect), with Shadertoy-style buffers and feedback.
0.0.5(2026.01.04) #
- Support set input filter mode(Nearest / Linear).
- Optimized example
- Improved documentation
0.0.4(2025.1227) #
- Support set input wrap mode for image inputs.
- Improved existing examples and added new ones.
- Improved overall code structure, architecture, and file organization.
0.0.3(2025.1218) #
- Try fix pub's readme screenshot display issue again.
0.0.2(2025.1218) #
- Fix dart pub readme screenshot display issue.
- Add virtual keyboard widget for example
- Fix Android's game problems in example
0.0.1(2025.1218) #
First public release.
- Render-graph style multi-pass execution for Flutter
FragmentProgram/RuntimeEffect. ShaderBufferAPI for wiring shader inputs (other shaders, images, keyboard, mouse).- Feedback / ping-pong support for Shadertoy-style buffers.
- Automatic topological scheduling of buffer lists.
- RGBA8 feedback float workaround via
sg_feedback_rgba8(RGB24 encoding + 4-lane packing). - Example app and a set of ported Shadertoy-style shaders included in
example/.