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A multi-pass render-graph framework for Flutter runtime shaders (FragmentProgram/RuntimeEffect), with Shadertoy-style buffers and feedback.

0.0.1 #

First public release.

  • Render-graph style multi-pass execution for Flutter FragmentProgram/RuntimeEffect.
  • ShaderBuffer API for wiring shader inputs (other shaders, images, keyboard, mouse).
  • Feedback / ping-pong support for Shadertoy-style buffers.
  • Automatic topological scheduling of buffer lists.
  • RGBA8 feedback float workaround via sg_feedback_rgba8 (RGB24 encoding + 4-lane packing).
  • Example app and a set of ported Shadertoy-style shaders included in example/.
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A multi-pass render-graph framework for Flutter runtime shaders (FragmentProgram/RuntimeEffect), with Shadertoy-style buffers and feedback.

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License

unknown (license)

Dependencies

flutter, path

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