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The engine-agnostic scene document core, the .fscene document model, stable ids, serialization, prefab composition, and diffing.

Changelog #

0.1.1 #

  • PhysicsSimulation.snapshot/restore (opt-in via supportsSnapshot), world serialization for rollback prediction and lag-compensation rewind.
  • PhysicsSimulation.setBodyPose, immediate body teleport for rollback correction (default throws on backends without it).
  • TextureResource carries a content role (color, data, normal) describing what its pixels represent.

0.1.0 #

  • Initial release, extracted from flutter_scene. The .fscene document model (SceneDocument, node/resource/payload specs), stable ids (DocumentId, LocalId, IdAllocator), JSON and binary serialization (.fscene/.fsceneb), prefab composition, and structural diffing, as a pure Dart package.
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Publisher

verified publisherbdero.dev

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The engine-agnostic scene document core, the .fscene document model, stable ids, serialization, prefab composition, and diffing.

Repository (GitHub)
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License

MIT (license)

Dependencies

vector_math

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