responsive_toolkit 0.0.1
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Responsive layout tools for Flutter
responsive_toolkit #
A flutter package for simplifying responsive layout changes.
Flutter's goal is to allow us to build software for any screen. Mobile development typically depends on separate templates for varying screen sizes. The web has to deal with even more screen size scenarios using CSS breakpoints. Flutter Responsive provides you with tools to create responsive layouts for any number of screen sizes and with whatever size names you prefer.

Installation #
Add responsive_toolkit to your list of dependencies in pubspec.yaml
dependencies:
responsive_toolkit:
Usage #
ResponsiveLayout Widget #
To start building different layouts depending on the screen size, use the
ResponsiveLayout widget. This allows you to specify separate Widgets to
render for each of the provided screen sizes (breakpoints). All responsive
utilities use the Breakpoints class to specify the mapping from breakpoint
sizes to other values and Widgets.
// Import the package
import 'package:responsive_toolkit/responsive_toolkit.dart';
// Use responsive layout widget
ResponsiveLayout(
Breakpoints(
xs: Text('xs'),
sm: Text('sm'),
md: Text('md'),
lg: Text('lg'),
xl: Text('xl'),
xxl: Text('xxl'),
),
)
The default breakpoints used for xs through xxl are as follows:
- xs: < 576
- sm: >= 576
- md: >= 768
- lg: >= 992
- xl: >= 1200
- xxl: >= 1400
Not all breakpoints need to be specified. The smallest size xs must be provided, as
it is always the fallback Widget when the screen width does not match another breakpoint.
When a screen width falls in the range of a size that was not provided, the next smallest
size and Widget are used. In other words, the breakpoints match >= to the widths specified
above, up to the width of the next provided breakpoint. In the following example, a screen size
of 900px would use the Widget provided for the xs screen size:
ResponsiveLayout(
Breakpoints(
xs: Text('xs'), // < 992
lg: Text('lg'), // >= 992
xl: Text('xl'), // >= 1200
),
)
In some scenarios there may be a one-off width at which you need to adjust your layout without
adding a new breakpoint to the existing 6. You can accomplish this using the custom argument.
This argument is a mapping of int screen widths (using a >= calculation) to Widget for display.
ResponsiveLayout(
Breakpoints(
xs: Text('xs'), // < 456
lg: Text('lg'), // >= 992
xl: Text('xl'), // >= 1200
custom: {
456: Text('>= 456'),
},
),
)
Because all of the Widgets provided as arguments are constructed before ResponsiveLayout but only
one is displayed, you may want to use WidgetBuilders for performance reasons. In this case,
use the named constructor ResponsiveLayout.builder. The builder is not called until a breakpoint
has been chosen so only one Widget will ever be constructed when the layout updates.
ResponsiveLayout.builder(
Breakpoints(
xs: (BuildContext context) => Text('xs'), // < 456
lg: (BuildContext context) => Text('lg'), // >= 992
xl: (BuildContext context) => Text('xl'), // >= 1200
custom: {
456: (BuildContext context) => Text('>= 456'),
},
),
)
ResponsiveLayout.value Utility Method #
In many scenarios you won't need a full different layout for the responsive design you are
trying to accomplish. For instance: you may want to change only a Text Widget's fontSize on
different screen widths. This could create a lot of repeated code:
ResponsiveLayout(
Breakpoints(
xs: Text('Some text', style: TextStyle(fontSize: 10),),
md: Text('Some text', style: TextStyle(fontSize: 14),),
xl: Text('Some text', style: TextStyle(fontSize: 18),),
custom: {
456: Text('Some text', style: TextStyle(fontSize: 12)),
},
),
),
In this case, use ResponsiveLayout.value to return values of any kind based on screen width.
Text(
'Some text',
style: TextStyle(
fontSize: ResponsiveLayout.value(
context, // A BuildContext
Breakpoints(
xs: 10,
md: 14,
xl: 18,
custom: {456: 12},
),
),
),
),
Now, only the values that change depending on screen width are calculated with no repeated code.
If you'd like to make a choice between multiple values based on screen size without
ResponsiveLayout.value you can also use the choose method on the Breakpoints class. In
this case you can control what width is used for the choice more explicitly.
final int fontSize = Breakpoints(
xs: 10,
md: 14,
xl: 18,
custom: {456: 12},
).choose(MediaQuery.of(context).size.width);
Controlling the breakpoint axis #
Up until this point we've mostly talked about screen sizes in terms of width (this is most common).
However, you may want to control layout in the vertical axis as well. ResponsiveLayout,
ResponsiveLayout.builder and ResponsiveLayout.value all support an axis argument. This
defaults to Axis.horizontal (breakpoints on screen width), but you can also use
Axis.vertical to have your breakpoints operate on screen height. Usually you'll have different
expectations for what sizes breakpoints use in the vertical axis. Because cases like this are more
rare, you may be able to just use the custom argument. If you need to use different breakpoints for
the vertical axis more frequently, consider creating your own as shown in
creating your own breakpoints.
ResponsiveLayout(
Breakpoints(
xs: ..., // xs still required (covers 0-300)
custom: {
300: ...,
500: ...,
}
),
axis: Axis.vertical,
),
Using contraints instead of screen size #
It may make sense for some layouts to be dependent on their allotted max width or height. In this
case you can use ResponsiveConstraintLayout that has an API much like ResponsiveLayout
(there is no .value() utility method).
However, the ResponsiveConstraintLayout chooses which Widget to display using the breakpoints
based on the constraints (max width or height) passed to it from parent Widgets. This can be quite
useful in scenarios where you may not know where a Widget will be placed and therefore can't know
what sizes it may be expected to display correctly in. If your Widget starts looking bad when
displayed less than 300px wide – you can control that explicitly.
ResponsiveConstraintLayout(
Breakpoints(
xs: ...,
custom: {
300: ...,
500: ...,
}
),
),
Creating your own breakpoints #
Sometimes 6 isn't enough. Sometimes you want to rename the sizes and change their widths. In this case you'll need to create your own class.
The Breakpoints class is actually an extension of another class that allows for any
number of breakpoints. You can extend this base class to create your own names and sizes
(you can even change the name of the custom argument or eliminate it entirely to enforce a design system).
For instance if you wanted names based on screen sizes identifying device type you can copy
Breakpoints code and tweak accordingly:
class MyBreakpoints<T> extends BaseBreakpoints<T> {
MyBreakpoints({
required T watch, // **
T? phone, // **
T? tablet, // **
T? desktop, // **
Map<int, T>? custom,
}) : super(
breakpoints: [0, 200, 600, 900], // **
values: [watch, phone, tablet, desktop], // **
custom: custom,
);
}
and use your new Widget accordingly with ResponsiveLayout (including .builder and .value):
ResponsiveLayout(
MyBreakpoints(
watch: Text('Watch'),
phone: Text('Phone'),
tablet: Text('Tablet'),
desktop: Text('Desktop'),
custom: { 1600: Text('>= 1600') },
),
);
When extending BaseBreakpoints, the first breakpoint size must be 0. This is enforced by the call to super() but make sure to have a 0 in the breakpoints list argument. The base class also enforces that the smallest breakpoint's Widget/value must not be null. Make sure to prevent any errors by using required for the smallest breakpoint argument in your extending class.