real_page_flip 1.2.1
real_page_flip: ^1.2.1 copied to clipboard
A professional, high-fidelity 3D-like page flip engine for Flutter. Features physics-based 2D paper fold effects with realistic shadows, specular highlights, and integrated sound/haptic feedback. E [...]
Changelog #
All notable changes to this project will be documented in this file.
1.2.1 - 2026-05-02 #
Added #
- Replaced main demo with a high-fidelity, extended interaction recording.
- Added "Legacy Interaction Demo" section to showcase core physics and gesture arbitration.
- Integrated direct GitHub user-attachment URLs for robust documentation rendering.
1.2.0 - 2026-05-02 #
Added #
- Replaced demo assets with high-fidelity production sample (
realpageflip_sample.webp). - Optimized
READMEfor pub.dev compatibility with clickable high-resolution previews. - Increased image width in documentation for better technical visualization.
1.1.3 - 2026-05-02 #
Added #
- Replaced static placeholder with a high-fidelity interaction recording of the actual engine.
- Fixed rendering issues in the documentation preview assets.
1.1.2 - 2026-05-02 #
Added #
- Improved snappy demo video with immediate interaction start (zero delay).
- Switched to absolute asset URLs in documentation for better rendering on pub.dev and other platforms.
1.1.1 - 2026-05-02 #
Added #
- Professional high-fidelity teaser video (demo.webp) for documentation.
- Comprehensive technical differentiation and GPU optimization guides in README.
- Standardized high-efficiency Opus audio assets for better performance.
- Enhanced example application with unique page content and heavy-load stress tests.
- GitHub repository SEO optimization (topics, description).
Fixed #
- Sync issues between internal package and public repository.
1.1.0 - 2026-05-01 #
Added #
- Physics-based interaction logic for realistic paper friction.
- Dynamic geometry rendering with hardware-accelerated clipping.
- Integrated haptic feedback system.
- Sound effect integration with
audioplayers. - Semantics support for accessibility.
- Strict linting and code formatting.
Changed #
- Refactored
PageFlipWidgetto use a more robustPageFlipStateController. - Improved snapshot capturing logic in
PreRenderManager.
Fixed #
- Layout boundary issues in certain
Stackconfigurations. - Memory leak in
PreRenderManagersnapshots.