real_page_flip 1.1.2
real_page_flip: ^1.1.2 copied to clipboard
A professional, high-fidelity 3D-like page flip engine for Flutter. Features physics-based 2D paper fold effects with realistic shadows, specular highlights, and integrated sound/haptic feedback. E [...]
Changelog #
All notable changes to this project will be documented in this file.
1.1.2 - 2026-05-02 #
Added #
- Improved snappy demo video with immediate interaction start (zero delay).
- Switched to absolute asset URLs in documentation for better rendering on pub.dev and other platforms.
1.1.1 - 2026-05-02 #
Added #
- Professional high-fidelity teaser video (demo.webp) for documentation.
- Comprehensive technical differentiation and GPU optimization guides in README.
- Standardized high-efficiency Opus audio assets for better performance.
- Enhanced example application with unique page content and heavy-load stress tests.
- GitHub repository SEO optimization (topics, description).
Fixed #
- Sync issues between internal package and public repository.
1.1.0 - 2026-05-01 #
Added #
- Physics-based interaction logic for realistic paper friction.
- Dynamic geometry rendering with hardware-accelerated clipping.
- Integrated haptic feedback system.
- Sound effect integration with
audioplayers. - Semantics support for accessibility.
- Strict linting and code formatting.
Changed #
- Refactored
PageFlipWidgetto use a more robustPageFlipStateController. - Improved snapshot capturing logic in
PreRenderManager.
Fixed #
- Layout boundary issues in certain
Stackconfigurations. - Memory leak in
PreRenderManagersnapshots.