pretty_animated_text 3.2.0
pretty_animated_text: ^3.2.0 copied to clipboard
A Flutter plugin for creating customizable animated text widgets, enhancing app aesthetics with engaging text animations.
3.2.0 #
- Added
GlitchText- a slice/tear glitch effect. All characters stay visible and readable while a random, rotating subset glitches by tearing into horizontal slices that shear sideways: at most one word at a time in word mode, or a random group of 2-3 letters in letter mode, covering every segment once per forward pass and reshuffling on each repeat. Because the slices are disjoint bands, each glyph is drawn exactly once (no ghosting). Customizable viaGlitchStyle(shadowstoggles a chromatic tinted tear vs a monochrome one, plus the tint colors); the caller'sTextStyleis preserved and the glitch loops continuously whenconfig.repeatis enabled. - Added
SquashBounceText- a SplitText-inspired squash bounce. Each glyph drops, squashes vertically, and rotates, then elastically settles back to rest. The glyphs animate as a continuous traveling wave: each runs its full drop→squash→return over a wide window while start times are packed tightly, so many are mid-flight at slightly offset phases. Controller-driven (auto-plays on mount; honors repeat/reverse/pause). Customizable viaSquashBounceStyle(dropFraction,squashScaleY,rotateDegrees,squashPhase, andwaveSpreadto tune how tight vs sequential the wave is); the caller'sTextStyleis preserved.
3.1.0 #
- Added Swift Package Manager (SPM) support for iOS and macOS, alongside the existing CocoaPods podspecs.
- Declared macOS as a supported plugin platform.
3.0.1 #
- Improve README rendering on pub.dev.
- Fix image and GIF display issues.
3.0.0 #
- Added
GravityText- a real 2D rigid-body physics effect (Box2D viaforge2d): letters fall, collide, pile up on the floor between walls, carry linear + angular momentum, and push their neighbours. Tap to kick a letter or drag to throw it; play/pause/restart control the simulation - Added
ScrambleText- characters cycle through random glyphs then resolve left-to-right into the final text - Added
RevealText- text reveals behind a sliding cursor, transitioning each segment from dim to full opacity
2.0.0 #
- Added more custom controls over text animation & animation modes ( forward, repeat, reverse, repeat with reverse )
- Animation control from outside classes ( pause, play, repeat, repeat count, etc )
- Improved interval adjustments
1.0.3 #
- Updated docs and added github link
1.0.2 #
- Updated docs and usage guide
1.0.1 #
- Added more customizations and controls for text animations
1.0.0 #
- Added multiple animated text widgets and their variations
- SpringText
- ChimeBellText
- ScaleText
- RotateText
- BlurText
- OffsetText
0.0.1 #
- TODO: Describe initial release.