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Core engine for particle effects in Flutter. High-performance physics, single GPU draw call rendering via drawRawAtlas, and full customization.

0.2.0 #

  • Dark pixel visibility: image particles with near-black source colors now have brightness boosted (luminance < 80) while preserving hue and saturation
  • Max particle count: density-based count can exceed the default 50k cap; maxParticleCount only acts as a hard limit when explicitly set
  • Monorepo versioning: all packages now share the same version number

0.0.2 #

  • Repository URL fix

0.0.1 #

  • Initial release — extracted from particle_text
  • ParticleSystem with spring physics and pointer repulsion
  • ParticleConfig with responsive density + 5 presets
  • ParticlePainter with single GPU draw call via drawRawAtlas
  • Support for both text and image pixel sources
  • Auto background color detection for images
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verified publishermindwaveinfoway.com

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Core engine for particle effects in Flutter. High-performance physics, single GPU draw call rendering via drawRawAtlas, and full customization.

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Topics

#particles #animation #canvas #physics #effects

Documentation

API reference

License

MIT (license)

Dependencies

flutter

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Packages that depend on particle_core