overlaywindow 0.0.2
overlaywindow: ^0.0.2 copied to clipboard
Flutter plugin for displaying your flutter app over other apps on the screen
example/lib/main.dart
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:overlaywindow/overlaywindow.dart';
import 'package:overlaywindow_example/overlay_main.dart';
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(const MyApp());
}
@pragma("vm:entry-point")
void overlayMain() {
WidgetsFlutterBinding.ensureInitialized();
runApp(
const MaterialApp(
debugShowCheckedModeBanner: false,
home: OverlayMain(),
),
);
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
bool _isPermissionThere = false;
final _overlaywindowPlugin = OverlayWindow();
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null.
try {
platformVersion = await _overlaywindowPlugin.getPlatformVersion() ??
'Unknown platform version';
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Column(
children: [
Text('Running on: $_platformVersion\n'),
TextButton(
onPressed: () {
_overlaywindowPlugin.checkOverlayPermission().then((value) {
setState(() {
_isPermissionThere = value ?? false;
});
});
},
child: Text("Check Permission + $_isPermissionThere")),
TextButton(
onPressed: () {
_overlaywindowPlugin.requestPermission();
},
child: Text("Request Permission")),
TextButton(
onPressed: () {
_overlaywindowPlugin.showOverlay();
},
child: Text("Show Overlay")),
TextButton(
onPressed: () {
_overlaywindowPlugin.closeOverlay();
},
child: Text("Close Overlay"))
],
),
),
);
}
}