opus_codec_windows 3.0.5
opus_codec_windows: ^3.0.5 copied to clipboard
Windows implementation of the opus_codec plugin.
opus_codec_windows #
The Windows implementation of opus_codec.
Usage #
Import the package #
This package has been endorsed, meaning that you only need to add opus_codec
as a dependency in your pubspec.yaml. It will be automatically included in your app
when you depend on package:opus_codec.
This is what the above means to your pubspec.yaml:
...
dependencies:
...
opus_codec: ^3.0.0
...
If you wish to use the Windows package only, you can add opus_codec_windows as a
dependency:
...
dependencies:
...
opus_codec_windows: ^3.0.0
...
How opus is contained in this package #
Until Flutters Windows build system is more mature, we are follwing the recommendation from Define distribution system for native libraries in Pub and/or Flutter.
This means, that prebuild opus libraries are contained in this package for x86 and x86_64 architectures. They are on runtime copied to a temporary directory using path_provider and then loaded from there. The contained binaries were build using docker with Dockerfile.