motor 1.0.0-dev.6
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A unified motion system for Flutter - physics-based springs and duration-based curves under one API.
1.0.0-dev.6 #
Note: This release has breaking changes.
- FEAT: add constants for included MotionConverters.
- FEAT: add sequence animations to motor.
- FEAT: add TrimmedMotion as a way to take subsets of any motion.
- DOCS: add phase animation to readme.
- DOCS: way better examples.
- BREAKING REFACTOR: use
MotionConverter.custom()if you want to pass custom normalization callbacks. - BREAKING REFACTOR: use const constructors for material springs and make default constructor private.
- BREAKING REFACTOR: use positional parameters for
CurvedMotion. - BREAKING BUILD: require Flutter 3.32.
1.0.0-dev.5 #
- Nothing relevant
1.0.0-dev.4 #
- FIX: use the correct parameters for
MaterialSpringMotion(#127).
1.0.0-dev.3 #
- DOCS: add title gif to README.
- DOCS: add title slide to example.
1.0.0-dev.2 #
Note: This release has breaking changes.
- FEAT: add Material 3 Expressive spring tokens.
- BREAKING REFACTOR: turned
CupertinoMotionconstants into constructors so parameters can be adjusted on the fly.
1.0.0-dev.1 #
Small updates
1.0.0-dev.0 #
Initial release 🥂