momentum 1.1.6
momentum: ^1.1.6 copied to clipboard
A super powerful flutter state management library that focuses on ease of control inspired with MVC pattern.
1.1.6 #
- New function added:
Momentum.restart(...)- Restart the app with new momentum instance.
- To easily implement, in you
main.dartcreate a method that returnsMomentuminstance.void main() { runApp(momentum()); // call the method here instead of instantiating the Momentum. } Momentum momentum() { return Momentum( child: MyApp(), controllers: [ LoginController(), SessionController()..config(lazy: false, enableLogging: true), TimerController()..config(maxTimeTravelSteps: 5), TimeclockController(), AppController()..config(lazy: false, enableLogging: true), SettingsController()..config(lazy: false), ], services: [ Router([ Login(), Home(), Settings(), LanguageSelection(), FontScale(), ]), ], enableLogging: false, onResetAll: (context, resetAll) async { await Momentum.of<SessionController>(context).clearSession(); resetAll(context); Router.goto(context, Login); }, ); } - You can then call
Momentum.restart(...)down the tree:Momentum.restart(context, momentum()); // call momentum() which is a top level function.
1.1.5 #
-
New feature added: Services.
-
Inject anything into momentum and use them down the tree inside widgets or controllers.
-
Example code:
// main.dart Momentum( controllers: [...], services: [ ApiService(), ], child: MyApp(), ... ) // *.controller.dart void loadUser() async { model.update(loadingUser: true); var apiService = getService<ApiService>(); var user = await apiService.getUser(); // load data from server. asynchronous model.update(loadingUser: false, user: user); }
1.1.4 #
- exposed MomentumModel.controller property.
1.1.3 Breaking Changes #
bootstrap()method is now synchronous only.- added
bootstrapAsync()for separate asynchronous support. - For the execution order,
bootstrap()gets called first thenbootstrapAsync(). - added detailed logging for both
bootstrap()andbootstrapAsync()so you can really see what gets executed first and the time it took.
1.1.2 #
- Fixed health check:
Fix lib/src/momentum_base.dart. (-1 points)
1.1.1 #
- New feature: Asynchronous
bootstrap()method now supports loading widget usingappLoaderparameter onMomentumroot widget. IfappLoaderis not specified a default loading widget will be shown.- You have to turn lazy loading off to enable this feature.
- Lets say one of your controllers implements
bootstrap()method asynchronously and it loads a data that takes seconds to finish:@override void bootstrap() async { // assuming we are loading some complex and big data here. var appSettings = await apiService.getAppSettings(); model.update(appSettings: appSettings); } - Now, imagine
apiService.getAppSettings()takes 3-5 seconds to load. Before yourMyApp()gets actually loaded, momentum will await this boostrap method and show a loading widget until it finishes. Means, you can now do anything you want withbootstrap()method synchronous or asynchonous. It is safe to callmodel.update(...)in this method.
1.1.0 #
- Reformatted the whole readme, reduce number of headings.
1.0.9 #
-
New feature:
dontRebuildIfparameter forMomentumBuilder.-
This method will be called after
model.update(...)right before thebuilder. -
isTimeTravelis also provided that indicates if the model was updated by time travel methods.backward()or.forward(), returning it directly means you don't want to rebuild if an update was done with time travel method. -
Two new properties was also added:
MomentumController.prevModelandMomentumController.nextModelwhich are properties from model history and their meaning is quite obvious. TheprevModelis the previous state andnextModelis the next state which will only have a value if you use.backward()method. If you are on latest snapshot of the modelnextModelwill be null. -
Take a look at this example, The widget is displaying a time format
HH:mmandTimerControllerticks every500msfor accuracy. We only need to rebuild if minute property is changed, that's wheredontRebuildIfparameter comes.MomentumBuilder( controllers: [TimerController], dontRebuildIf: (controller, isTimeTravel) { var timer = controller<TimerController>(); var prevMinute = timer.prevModel.dateTime.minute; var currentMinute = timer.model.dateTime.minute; var minuteUnchanged = currentMinute == prevMinute; return minuteUnchanged; // don't rebuild the widget if "minute" is unchanged. }, builder: (context, snapshot) {...}, ) -
WARNING: This method is the same as any other
builderorbuildmethods, do not callmodel.update(...)or anything that callsbuildmethod, for examplesetState(...). You'll get an infinite loop.
-
1.0.8 #
- Major update:
- updated
onResetAllto support widget operation before actually reseting all models. - improved README, added lots of new contents.
- updated
1.0.7 #
- fixed typos on readme.
1.0.6 #
- updated readme, added MomentumState listener section. and also fix typos.
1.0.5 #
- fix readme not properly displaying in pub.dev
1.0.4 #
- updated example project to link the correct
momentumversion frompub.dev.
1.0.3 #
- updated readme, now most parts are covered.
1.0.2 #
- added example app.
1.0.1 #
- updated error message.
1.0.0 #
- Initial version.