material_palette 0.6.0
material_palette: ^0.6.0 copied to clipboard
A collection of procedural material shader widgets for Flutter.
0.6.0 #
- Add smoke and pixel dissolve shaders (with radial and tappable variants).
- Refactor animation system and fix error accumulation in continuous mode.
- Add handling for range and inverse parameters.
- Fix ripple and tap interactions.
0.5.0 #
- Add burn, radial burn, and tappable burn shaders.
- Improve gradient shaders with better controls and transparency support.
- Fix timescale for voronoi shaders.
- Update shader presets.
0.4.0 #
- Reinclude example app in pubdev
0.3.0 #
- Fixes for layer transparency, shader aspect ratio, unnecessary rebuilts, animatedsampler leak, color gamut in perlin noise.
- Add demo app in test/ for debugging wrap shaders.
0.2.0 #
- Testing publishing
0.1.0 #
- Initial release with procedural shader widgets