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Macbear 3D is a lightweight 3D rendering engine for Flutter, built on Google ANGLE (OpenGL ES).

9 versionsVersions feed

Stable versions of macbear_3d

VersionMin Dart SDKUploadedDocumentationArchive
0.7.03.106 days agoGo to the documentation of macbear_3d 0.7.0Download macbear_3d 0.7.0 archive
0.6.13.1017 days agoGo to the documentation of macbear_3d 0.6.1Download macbear_3d 0.6.1 archive
0.6.03.1027 days agoDownload macbear_3d 0.6.0 archive
0.5.03.1040 days agoDownload macbear_3d 0.5.0 archive
0.4.03.1045 days agoDownload macbear_3d 0.4.0 archive
0.3.03.1051 days agoDownload macbear_3d 0.3.0 archive
0.2.03.1058 days agoDownload macbear_3d 0.2.0 archive
0.1.13.102 months agoDownload macbear_3d 0.1.1 archive
0.1.03.102 months agoDownload macbear_3d 0.1.0 archive
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Macbear 3D is a lightweight 3D rendering engine for Flutter, built on Google ANGLE (OpenGL ES).

Homepage
Repository (GitHub)
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Topics

#angle #opengl #glsl #macbear #matrix

Documentation

Documentation
API reference

License

MIT (license)

Dependencies

build, ffi, flutter, flutter_angle, http, oimo_physics, vector_math, web

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Packages that depend on macbear_3d