liquid_glass_bridge 0.2.0
liquid_glass_bridge: ^0.2.0 copied to clipboard
Platform-adaptive liquid glass surface for Flutter (iOS-native look + Flutter-rendered fallback).
0.2.0 #
- Added Android native blur backend and
LiquidGlassMode.androidNative. - Added app-wide
LiquidGlassThemedefaults. - Added reusable
LiquidGlassStyle, platform overrides, presets, and lerp/merge helpers. - Added iOS native blur style override via
iosBlurStyle. - Improved Flutter renderer: proper
enabledhandling, noise caching, and lens animation gating. - Fix Android native view hit-testing by wrapping the platform view with
IgnorePointer. - Documentation updates for styles, theming, and native backends.
0.1.2 #
- Added Dartdoc comments across public API for improved documentation quality.
- Expanded README with install, modes, API parameters, and usage examples.
0.1.1 #
- Republished with package metadata updates (GitHub homepage/repository).
- Added native iOS UIKit rendering path integration for glass effect.
0.1.0 #
- Initial release of
liquid_glass_bridge. - Added
LiquidGlassSurfacewith adaptive mode selection. - Added iOS-styled rendering and Flutter glass fallback.
- Added optional shader lens mode with automatic fallback.
- Added noise asset, shader asset, tests, and interactive example app.
- Added iOS plugin integration with native Swift/UIKit glass rendering (
UIVisualEffectView).