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gamepads_darwin 0.1.4 copy "gamepads_darwin: ^0.1.4" to clipboard
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PlatformiOSmacOS
unlisted

iOS and macOS implementation of gamepads, a Flutter plugin to handle gamepad input across multiple platforms.

0.1.4 #

  • FIX: Drop disconnected gamepads from Gamepads.list() on Apple platforms (#139). (fc3b857b)
  • FEAT: Add cross-platform controller rumble support (#142). (c54a863a)
  • FEAT: Add connect and disconnect event streams (#132). (20f1942b)
  • FEAT: Share the native implementation between iOS and macOS (#137). (49a07525)

0.1.3 #

  • FEAT: Add Swift Package Manager support (#126). (4552f041)

0.1.2+4 #

  • FIX: Use typed GCController properties for macOS system button mapping (#96). (b4264e48)

0.1.2+3 #

  • Update a dependency to the latest release.

0.1.2 #

  • Update a dependency to the latest release.

0.1.2+1 #

  • Update a dependency to the latest release.

0.1.2 #

  • FIX: Remove extendedGamepad from gamepads array on disconnect (#39). (b24257d3)
  • FIX: Update GamepadsDarwinPlugin.swift to conditionally reference sfSymbolsName (#23). (cfe9d339)
  • FIX: Fix for old mac os support (#1). (090c3be8)
  • FEAT: Support for iOS (#30). (e8cb9777)

0.1.1 #

  • Bump "gamepads_darwin" to 0.1.1.

0.1.0 #

  • Bump "gamepads_darwin" to 0.1.0.

0.0.1 #

  • TODO: Describe initial release.
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verified publisherflame-engine.org

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iOS and macOS implementation of gamepads, a Flutter plugin to handle gamepad input across multiple platforms.

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License

MIT (license)

Dependencies

flutter, gamepads_platform_interface

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