flutter_ui_inspector 1.1.0
flutter_ui_inspector: ^1.1.0 copied to clipboard
Debug-only Flutter inspector for UI state, rebuilds, and performance overlays.
flutter_ui_inspector #
Debug-only UI inspection tools for Flutter. Inspect widget state, rebuild frequency, performance, and a floating panel without impacting release builds.

Why #
Debugging UI issues is hard when you canβt see rebuild churn or widget state transitions. This package overlays lightweight badges and tools to surface that information in debug mode only.
Features #
- Rebuild tracking: Badges per widget with rebuild count and frequency stats (rebuilds/sec).
- UI state badges: Visualize state (loading, error, empty, ready) directly on widgets.
- Draggable Inspector Panel: Floating panel to view all tracked widgets, sort by rebuilds, and toggle settings.
- Search & Filter: Quickly find widgets in the inspector panel.
- Rebuild Heatmap: Global red vignette overlay that intensifies with rebuild frequency.
- Performance Tracking: Monitor FPS and jank frames.
- Console Logging: Auto-log warnings when widgets exceed rebuild thresholds.
- Settings Persistence: functionality toggles (badges, heatmap, etc.) are saved across restarts.
- Debug-only: logic is stripped or inactive in release mode.
Screenshots #
Main Demo
|
Inspector Panel & Badges
|
Without Inspector
|
With Inspector
|
Console Logging #

Safety #
- Guarded by
kDebugModeandUiInspectorConfig.enabled - No platform channels; Flutter-only
- Nothing activates in release mode
Installation #
dependencies:
flutter_ui_inspector: ^1.1.0
Quick Start #
Track state + rebuilds #
import 'package:flutter_ui_inspector/flutter_ui_inspector.dart';
class UserListView extends StatelessWidget {
@override
Widget build(BuildContext context) {
return UiInspector(
name: 'UserList',
loading: true, // or from your state
error: false,
empty: false,
child: ListView(children: const [Text('Item')]),
);
}
}
Track rebuilds only #
RebuildTracker(
name: 'ProfileCard',
child: ProfileCard(),
);
Configuration #
UiInspectorConfig.enabled = true;
UiInspectorConfig.showRebuildCount = true;
UiInspectorConfig.showStateBadge = true;
UiInspectorConfig.trackPerformance = false;
UiInspectorConfig.enableHeatmap = false;
UiInspectorConfig.logOnRebuildWarning = true; // Log warnings to console
UiInspectorConfig.rebuildWarningThreshold = 10;
UiInspectorConfig.jankFrameThresholdMs = 16.0;
// Initialize persistence (optional but recommended)
await UiInspectorConfig.init();
Panel & Heatmap #
- Call
UiInspectorPanel.enable()in yourmain()or root widget (optional gesture:longPressortripleTap). - Heatmap renders inherently as a global overlay when enabled.
Limitations #
- Debug-only: badges/panel/heatmap are inactive in release builds.
- Badge Geometry: Rebuild badges are rendered inside the widget tree (Stack); they may be clipped by parents with
clipBehavior. - Heatmap: The heatmap is a global full-screen vignette, not a localized spatial heatmap per widget.
- Frame tracking: Requires
UiInspectorConfig.trackPerformance = trueto be enabled.
Support #
If you encounter any issues or have questions, please:
- Open an issue on GitHub
- Email: [email protected]
- Check existing issues for solutions
- Review the documentation above
Show Your Support #
If this package has been helpful, please consider:
- β Starring the repository on GitHub
- π Reporting bugs or suggesting features
- π Sharing with other Flutter developers
- π¬ Providing feedback and improvements
License #
MIT License (see LICENSE).
Author #
Hany Elshafey
- π§ Email: [email protected]
- π GitHub: HanySameh
- π± LinkedIn: Hany Elshafey