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A Flutter package providing physics-based animations with realistic bouncing, gravity, and collision detection.

Changelog #

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased] #

0.0.1 - 2024-01-01 #

Added #

  • Initial release of flutter_physics_animation package
  • Physics-based animation system with realistic bouncing
  • Gravity simulation with customizable parameters
  • Collision detection between animated objects
  • Spring physics for elastic animations
  • Friction and damping effects
  • Support for multiple physics objects
  • Customizable physics properties (mass, elasticity, friction)
  • Integration with Flutter's animation system
  • Comprehensive documentation and examples
  • Unit tests for all physics calculations
  • Integration tests for animation behavior

Features #

  • PhysicsAnimationController for managing physics animations
  • PhysicsObject class for individual physics entities
  • PhysicsWorld for managing multiple physics objects
  • BouncingAnimation for realistic bouncing effects
  • GravityAnimation for gravitational simulations
  • CollisionDetector for object collision handling
  • SpringAnimation for elastic spring effects

Technical #

  • Built with Flutter 3.10.0+ compatibility
  • Dart SDK 3.0.0+ requirement
  • Comprehensive linting with flutter_lints
  • Full test coverage for physics calculations
  • Optimized performance for smooth animations
  • Memory-efficient physics calculations
  • Cross-platform compatibility (iOS, Android, Web, Desktop)

Documentation #

  • Complete API documentation
  • Usage examples and code samples
  • Performance guidelines
  • Best practices for physics animations
  • Troubleshooting guide
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verified publisherbechattaoui.dev

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A Flutter package providing physics-based animations with realistic bouncing, gravity, and collision detection.

Repository (GitHub)
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License

unknown (license)

Dependencies

flutter

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