flutter_physics_animation 0.0.1
flutter_physics_animation: ^0.0.1 copied to clipboard
A Flutter package providing physics-based animations with realistic bouncing, gravity, and collision detection.
Changelog #
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased] #
0.0.1 - 2024-01-01 #
Added #
- Initial release of flutter_physics_animation package
- Physics-based animation system with realistic bouncing
- Gravity simulation with customizable parameters
- Collision detection between animated objects
- Spring physics for elastic animations
- Friction and damping effects
- Support for multiple physics objects
- Customizable physics properties (mass, elasticity, friction)
- Integration with Flutter's animation system
- Comprehensive documentation and examples
- Unit tests for all physics calculations
- Integration tests for animation behavior
Features #
PhysicsAnimationControllerfor managing physics animationsPhysicsObjectclass for individual physics entitiesPhysicsWorldfor managing multiple physics objectsBouncingAnimationfor realistic bouncing effectsGravityAnimationfor gravitational simulationsCollisionDetectorfor object collision handlingSpringAnimationfor elastic spring effects
Technical #
- Built with Flutter 3.10.0+ compatibility
- Dart SDK 3.0.0+ requirement
- Comprehensive linting with flutter_lints
- Full test coverage for physics calculations
- Optimized performance for smooth animations
- Memory-efficient physics calculations
- Cross-platform compatibility (iOS, Android, Web, Desktop)
Documentation #
- Complete API documentation
- Usage examples and code samples
- Performance guidelines
- Best practices for physics animations
- Troubleshooting guide