flutter_faceai 0.0.1
flutter_faceai: ^0.0.1 copied to clipboard
flutter_faceai
import 'dart:io';
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:flutter_faceai/flutter_faceai.dart';
import 'package:flutter_faceai_example/test_page.dart';
import 'package:path_provider/path_provider.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final _flutterFaceaiPlugin = FlutterFaceai();
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
// 获取外部存储路径(存储卡)
Directory? externalDir;
try {
// 优先使用外部存储目录
externalDir = await getDownloadsDirectory();
} catch (e) {
debugPrint("获取外部存储失败,使用应用文档目录: $e");
}
// 如果外部存储不可用,则使用应用文档目录作为备选
Directory baseDir = externalDir ?? await getApplicationDocumentsDirectory();
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null.
try {
debugPrint('头像文件缓存至' + baseDir.path);
_flutterFaceaiPlugin.init(baseDir.path + "/");
} on PlatformException {
debugPrint('Failed to get platform version.');
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: const Text('Plugin example app')),
body: TestPage(),
),
);
}
}