dart_discord_presence 1.1.0
dart_discord_presence: ^1.1.0 copied to clipboard
Discord Rich Presence for Dart/Flutter desktop applications. No Flutter dependency required.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:dart_discord_presence/dart_discord_presence.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Discord RPC Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(
seedColor: const Color(0xFF5865F2), // Discord Blurple
brightness: Brightness.dark,
),
useMaterial3: true,
),
home: const DiscordRPCDemo(),
);
}
}
class DiscordRPCDemo extends StatefulWidget {
const DiscordRPCDemo({super.key});
@override
State<DiscordRPCDemo> createState() => _DiscordRPCDemoState();
}
class _DiscordRPCDemoState extends State<DiscordRPCDemo> {
// Get one from: https://discord.com/developers/applications
static const applicationId =
'1453040400578379913'; // Test App ID, don't use in production
DiscordRPC? _discord;
final List<StreamSubscription> _subscriptions = [];
bool _isSupported = false;
bool _isConnected = false;
DiscordUser? _user;
String _status = 'Not initialized';
final List<String> _logs = [];
final _stateController = TextEditingController(text: 'Playing Flutter Demo');
final _detailsController = TextEditingController(text: 'In Main Menu');
final _largeImageController = TextEditingController(text: 'flutter_logo');
final _largeTextController = TextEditingController(text: 'Flutter');
DiscordActivityType _selectedActivityType = DiscordActivityType.playing;
@override
void initState() {
super.initState();
_checkSupport();
}
void _checkSupport() {
_isSupported = DiscordRPC.isAvailable;
if (!_isSupported) {
_addLog('Discord RPC not supported on this platform');
_addLog('Supported: ${DiscordRPC.supportedPlatforms.join(", ")}');
} else {
_addLog('Discord RPC is supported');
}
setState(() {});
}
Future<void> _initialize() async {
if (!_isSupported) return;
try {
_discord = DiscordRPC();
// Set up event listeners
_subscriptions.add(
_discord!.onReady.listen((event) {
_addLog('Connected as ${event.user.username}');
setState(() {
_isConnected = true;
_user = event.user;
_status = 'Connected';
});
// Auto-set initial presence on connection
_updatePresence();
}),
);
_subscriptions.add(
_discord!.onDisconnected.listen((event) {
_addLog('Disconnected: ${event.message}');
setState(() {
_isConnected = false;
_user = null;
_status = 'Disconnected';
});
}),
);
_subscriptions.add(
_discord!.onError.listen((event) {
_addLog('Error: ${event.message}');
}),
);
_subscriptions.add(
_discord!.onJoinGame.listen((event) {
_addLog('Join game requested: ${event.joinSecret}');
}),
);
_subscriptions.add(
_discord!.onJoinRequest.listen((event) {
_addLog('Join request from ${event.user.username}');
_showJoinRequestDialog(event.user);
}),
);
// Initialize
setState(() => _status = 'Initializing...');
await _discord!.initialize(applicationId);
_addLog('Initialized with app ID: $applicationId');
setState(() => _status = 'Waiting for connection...');
} catch (e) {
_addLog('Error: $e');
setState(() => _status = 'Error: $e');
}
}
Future<void> _shutdown() async {
if (_discord == null) return;
try {
for (final sub in _subscriptions) {
await sub.cancel();
}
_subscriptions.clear();
await _discord!.dispose();
_discord = null;
_addLog('Shutdown complete');
if (mounted) {
setState(() {
_isConnected = false;
_user = null;
_status = 'Shutdown';
});
}
} catch (e) {
_addLog('Shutdown error: $e');
}
}
Future<void> _updatePresence() async {
if (_discord == null || !_isConnected) return;
try {
await _discord!.setPresence(
DiscordPresence(
type: _selectedActivityType,
state: _stateController.text,
details: _detailsController.text,
timestamps: DiscordTimestamps.started(DateTime.now()),
largeAsset: _largeImageController.text.isNotEmpty
? DiscordAsset(
key: _largeImageController.text,
text: _largeTextController.text,
)
: null,
),
);
_addLog('Presence updated (${_selectedActivityType.name})');
} catch (e) {
_addLog('Update presence error: $e');
}
}
Future<void> _clearPresence() async {
if (_discord == null || !_isConnected) return;
try {
await _discord!.clearPresence();
_addLog('Presence cleared');
} catch (e) {
_addLog('Clear presence error: $e');
}
}
void _showJoinRequestDialog(DiscordUser user) {
showDialog(
context: context,
builder: (context) => AlertDialog(
title: const Text('Join Request'),
content: Text('${user.username} wants to join your game'),
actions: [
TextButton(
onPressed: () {
Navigator.pop(context);
_discord?.denyJoinRequest(user.userId);
_addLog('Denied join request from ${user.username}');
},
child: const Text('Deny'),
),
TextButton(
onPressed: () {
Navigator.pop(context);
_discord?.acceptJoinRequest(user.userId);
_addLog('Accepted join request from ${user.username}');
},
child: const Text('Accept'),
),
],
),
);
}
void _addLog(String message) {
final timestamp = DateTime.now().toString().substring(11, 19);
if (!mounted) return;
setState(() {
_logs.insert(0, '[$timestamp] $message');
if (_logs.length > 50) _logs.removeLast();
});
}
@override
void dispose() {
_shutdown();
_stateController.dispose();
_detailsController.dispose();
_largeImageController.dispose();
_largeTextController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Flutter Discord RPC Demo'),
actions: [
if (_user != null)
Padding(
padding: const EdgeInsets.symmetric(horizontal: 16),
child: Center(
child: Text(
'Connected: ${_user!.username}',
style: const TextStyle(fontWeight: FontWeight.bold),
),
),
),
],
),
body: Padding(
padding: const EdgeInsets.all(16),
child: Row(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
// Controls
Expanded(
flex: 1,
child: Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Text(
'Status: $_status',
style: Theme.of(context).textTheme.titleMedium,
),
const SizedBox(height: 16),
// Connection buttons
Row(
children: [
Expanded(
child: ElevatedButton(
onPressed: _isSupported && _discord == null
? _initialize
: null,
child: const Text('Initialize'),
),
),
const SizedBox(width: 8),
Expanded(
child: ElevatedButton(
onPressed: _discord != null ? _shutdown : null,
child: const Text('Shutdown'),
),
),
],
),
const SizedBox(height: 24),
// Presence fields
const Text(
'Rich Presence Settings',
style: TextStyle(fontWeight: FontWeight.bold),
),
const SizedBox(height: 8),
DropdownButtonFormField<DiscordActivityType>(
initialValue: _selectedActivityType,
decoration: const InputDecoration(
labelText: 'Activity Type',
border: OutlineInputBorder(),
),
items: DiscordActivityType.values.map((type) {
final names = {
DiscordActivityType.playing: 'Playing',
DiscordActivityType.streaming: 'Streaming',
DiscordActivityType.listening: 'Listening',
DiscordActivityType.watching: 'Watching',
DiscordActivityType.competing: 'Competing',
};
return DropdownMenuItem(
value: type,
child: Text(names[type] ?? type.name),
);
}).toList(),
onChanged: (value) {
if (value != null) {
setState(() => _selectedActivityType = value);
}
},
),
const SizedBox(height: 8),
TextField(
controller: _stateController,
decoration: const InputDecoration(
labelText: 'State',
hintText: 'e.g., Playing Solo',
border: OutlineInputBorder(),
),
),
const SizedBox(height: 8),
TextField(
controller: _detailsController,
decoration: const InputDecoration(
labelText: 'Details',
hintText: 'e.g., In Main Menu',
border: OutlineInputBorder(),
),
),
const SizedBox(height: 8),
TextField(
controller: _largeImageController,
decoration: const InputDecoration(
labelText: 'Large Image Key',
hintText: 'Asset key from Discord Dev Portal',
border: OutlineInputBorder(),
),
),
const SizedBox(height: 8),
TextField(
controller: _largeTextController,
decoration: const InputDecoration(
labelText: 'Large Image Text',
hintText: 'Tooltip text',
border: OutlineInputBorder(),
),
),
const SizedBox(height: 16),
// Presence buttons
Row(
children: [
Expanded(
child: ElevatedButton(
onPressed: _isConnected
? _updatePresence
: null,
child: const Text('Update Presence'),
),
),
const SizedBox(width: 8),
Expanded(
child: OutlinedButton(
onPressed: _isConnected ? _clearPresence : null,
child: const Text('Clear'),
),
),
],
),
],
),
),
),
),
),
const SizedBox(width: 16),
// Logs
Expanded(
flex: 1,
child: Card(
child: Padding(
padding: const EdgeInsets.all(16),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
'Event Log',
style: Theme.of(context).textTheme.titleMedium,
),
TextButton(
onPressed: () => setState(() => _logs.clear()),
child: const Text('Clear'),
),
],
),
const Divider(),
Expanded(
child: ListView.builder(
itemCount: _logs.length,
itemBuilder: (context, index) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 2),
child: Text(
_logs[index],
style: const TextStyle(
fontFamily: 'monospace',
fontSize: 12,
),
),
);
},
),
),
],
),
),
),
),
],
),
),
);
}
}