consume_inapp_purchase 0.0.1
consume_inapp_purchase: ^0.0.1 copied to clipboard
Consume In-App Purchase is a Flutter plugin designed to streamline the handling of consumable in-app purchases for both Android and iOS platforms. It provides an intuitive API for consuming purchases [...]
Consume In-App Purchase #
consume_inapp_purchase is a Flutter plugin that provides an easy way to consume in-app purchases in your Flutter applications. It simplifies handling consumable purchases, ensuring they are properly consumed after being acknowledged.
Features #
- Consume consumable in-app purchases.
- Supports both Android and iOS platforms.
- Simple and intuitive API for Flutter developers.
Installation #
Add the following dependency to your pubspec.yaml file:
dependencies:
consume_inapp_purchase: ^1.0.0
Then, run the following command:
flutter pub get
Usage #
Import the Plugin #
import 'package:consume_inapp_purchase/consume_inapp_purchase.dart';
Consuming a Purchase #
To consume a purchase, call the consumePurchase method with the purchase token.
Future<void> consumePurchase() async {
String consumeStatus;
try {
consumeStatus = await _consumeInappPurchasePlugin.consumePurchase() ??
'No purchase found.';
} on PlatformException {
consumeStatus = 'Failed to consume purchase.';
}
debugPrint(consumeStatus);
if (!mounted) return;
}
Example #
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:consume_inapp_purchase/consume_inapp_purchase.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final _consumeInappPurchasePlugin = ConsumeInappPurchase();
@override
void initState() {
super.initState();
}
Future<void> consumePurchase() async {
String consumeStatus;
try {
consumeStatus = await _consumeInappPurchasePlugin.consumePurchase() ??
'No purchase found.';
} on PlatformException {
consumeStatus = 'Failed to consume purchase.';
}
debugPrint(consumeStatus);
if (!mounted) return;
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Column(
children: [
ElevatedButton(
onPressed: consumePurchase,
child: const Text('Consume Purchase'),
),
],
),
),
);
}
}
Supported Platforms #
- Android
- iOS
Getting Started #
To get started with Flutter, visit the official documentation.
For more information about in-app purchases, refer to:
Contributing #
Contributions are welcome! If you encounter issues or have suggestions, feel free to open an issue or submit a pull request.
License #
consume_inapp_purchase is licensed under the MIT License. See the LICENSE file for more information.