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A graphics engine for creating 2D games. Creating objects based on composition and painting on canvas.

CHANGELOG #

0.3.1 - 2021-10-05 #

  • Performance optimization

0.3.0 - 2021-09-23 #

  • Added SpriteAnimationComponent
  • Performance optimization
  • Added componentName

0.2.1 #

  • Limit on EngineBatch capacity=100

0.2.0 #

  • Added setWorldSize
  • Added AssetSystem

0.1.1 #

  • Added setViewSize
  • Rename fromCache method

0.1.0 #

  • First release, created by QiXi
  • Added packages for working with components, graphics, systems.
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A graphics engine for creating 2D games. Creating objects based on composition and painting on canvas.

Repository (GitHub)
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Documentation

API reference

License

MIT (license)

Dependencies

flutter, vector_math

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