app_review_promoter 1.0.1
app_review_promoter: ^1.0.1 copied to clipboard
A Flutter package for intelligently promoting app reviews with customizable timing and multi-step user engagement flow.
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:app_review_promoter/app_review_promoter.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'App Review Promoter Example',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'App Review Promoter Demo'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
late AppReviewManager _reviewManager;
@override
void initState() {
super.initState();
_initializeReviewManager();
}
Future<void> _initializeReviewManager() async {
_reviewManager = AppReviewManager.instance;
// Configure the review promoter
final config = ReviewConfig(
appVersion: '1.0.0',
minUsageTime: Duration(minutes: 2), // Show after 2 minutes of usage
enableAnalytics: true,
onReviewRequested: () async {
print('User requested to review the app');
},
onFlowCompleted: (analytics) {
print('Review flow completed: ${analytics.toString()}');
},
messages: ReviewMessages.defaultMessages(),
style: ReviewStyle(),
);
await _reviewManager.initialize(config);
_reviewManager.startTracking();
return;
}
void _incrementCounter() {
setState(() {
_counter++;
});
// Simulate some usage - you might want to check for review after certain actions
if (_counter % 10 == 0) {
_checkForReviewPrompt();
}
}
void _checkForReviewPrompt() {
ReviewDialog.showIfNeeded(context);
}
void _forceShowReview() {
_reviewManager.debugForceShow();
ReviewDialog.showIfNeeded(context);
}
void _simulateUsage() {
_reviewManager.debugSimulateUsage(Duration(minutes: 5));
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Simulated 5 minutes of usage')),
);
}
void _resetReviewData() {
_reviewManager.resetAll();
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(content: Text('Review data reset')),
);
}
@override
void dispose() {
_reviewManager.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: ReviewBanner(
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
SizedBox(height: 40),
ElevatedButton(
onPressed: _forceShowReview,
child: Text('Force Show Review Dialog'),
),
SizedBox(height: 10),
ElevatedButton(
onPressed: _simulateUsage,
child: Text('Simulate 5 Min Usage'),
),
SizedBox(height: 10),
ElevatedButton(
onPressed: _resetReviewData,
child: Text('Reset Review Data'),
),
SizedBox(height: 20),
FutureBuilder<String>(
future: _getDebugInfo(),
builder: (context, snapshot) {
return Text(
snapshot.data ?? 'Loading debug info...',
style: TextStyle(fontSize: 12),
textAlign: TextAlign.center,
);
},
),
],
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
Future<String> _getDebugInfo() async {
final debugInfo = _reviewManager.debugInfo;
return debugInfo.entries.map((e) => '${e.key}: ${e.value}').join('\n');
}
}