applyMatrix4 method
Multiplies this by a 4x3 subset of arg. Expects arg to be an affine
transformation matrix.
Implementation
void applyMatrix4(Matrix4 arg) {
final Float64List argStorage = arg._m4storage;
final double v2 = _v3storage[2];
final double v1 = _v3storage[1];
final double v0 = _v3storage[0];
_v3storage[2] = argStorage[2] * v0 + argStorage[6] * v1 + argStorage[10] * v2 + argStorage[14];
_v3storage[1] = argStorage[1] * v0 + argStorage[5] * v1 + argStorage[9] * v2 + argStorage[13];
_v3storage[0] = argStorage[0] * v0 + argStorage[4] * v1 + argStorage[8] * v2 + argStorage[12];
}