SceneAsset_getCameraEntityCount function
- @Native<Size Function(Pointer<
TSceneAsset> )>(ffi.Pointer<TSceneAsset>)>(isLeaf: true)
- Pointer<
TSceneAsset> tSceneAsset
Implementation
@ffi.Native<ffi.Size Function(ffi.Pointer<TSceneAsset>)>(isLeaf: true)
external int SceneAsset_getCameraEntityCount(
ffi.Pointer<TSceneAsset> tSceneAsset,
);