spine_skin_copy_skin method

void spine_skin_copy_skin(
  1. spine_skin self,
  2. spine_skin other
)

Adds all attachments, bones, and constraints from the specified skin to this skin. Attachments are deep copied.

Implementation

void spine_skin_copy_skin(
  spine_skin self,
  spine_skin other,
) {
  return _spine_skin_copy_skin(
    self,
    other,
  );
}