spine_physics_constraint_reset method

void spine_physics_constraint_reset(
  1. spine_physics_constraint self,
  2. spine_skeleton skeleton
)

Resets all physics state that was the result of previous movement. Use this after moving a bone to prevent physics from reacting to the movement.

Implementation

void spine_physics_constraint_reset(
  spine_physics_constraint self,
  spine_skeleton skeleton,
) {
  return _spine_physics_constraint_reset(
    self,
    skeleton,
  );
}