spine_bone_is_active method
Returns false when this won't be updated by Skeleton::updateWorldTransform(Physics) because a skin is required and the active skin does not contain this item. See Skin::getBones(), Skin::getConstraints(), PosedData::getSkinRequired(), and Skeleton::updateCache().
Implementation
bool spine_bone_is_active(
spine_bone self,
) {
return _spine_bone_is_active(
self,
);
}