spine_bone_is_active method

bool spine_bone_is_active(
  1. spine_bone self
)

Returns false when this won't be updated by Skeleton::updateWorldTransform(Physics) because a skin is required and the active skin does not contain this item. See Skin::getBones(), Skin::getConstraints(), PosedData::getSkinRequired(), and Skeleton::updateCache().

Implementation

bool spine_bone_is_active(
  spine_bone self,
) {
  return _spine_bone_is_active(
    self,
  );
}