inertia property
double
get
inertia
Controls how much bone movement is converted into physics movement.
Implementation
double get inertia {
final result = SpineBindings.bindings.spine_physics_constraint_pose_get_inertia(_ptr);
return result;
}
set
inertia
(double value)
Implementation
set inertia(double value) {
SpineBindings.bindings.spine_physics_constraint_pose_set_inertia(_ptr, value);
}