endSlot property

SlotData? get endSlot

Clipping is performed between the clipping attachment's slot and the end slot. If NULL, clipping is done until the end of the skeleton's rendering.

Implementation

SlotData? get endSlot {
  final result = SpineBindings.bindings.spine_clipping_attachment_get_end_slot(_ptr);
  return result.address == 0 ? null : SlotData.fromPointer(result);
}
set endSlot (SlotData? value)

Implementation

set endSlot(SlotData? value) {
  SpineBindings.bindings
      .spine_clipping_attachment_set_end_slot(_ptr, value?.nativePtr.cast() ?? Pointer.fromAddress(0));
}