endSlot property
SlotData?
get
endSlot
Clipping is performed between the clipping attachment's slot and the end slot. If NULL, clipping is done until the end of the skeleton's rendering.
Implementation
SlotData? get endSlot {
final result = SpineBindings.bindings.spine_clipping_attachment_get_end_slot(_ptr);
return result.address == 0 ? null : SlotData.fromPointer(result);
}
set
endSlot
(SlotData? value)
Implementation
set endSlot(SlotData? value) {
SpineBindings.bindings
.spine_clipping_attachment_set_end_slot(_ptr, value?.nativePtr.cast() ?? Pointer.fromAddress(0));
}