spine_sequence_timeline_apply method
void
spine_sequence_timeline_apply(
- spine_sequence_timeline self,
- spine_skeleton skeleton,
- double lastTime,
- double time,
- spine_array_event events,
- double alpha,
- int from,
- bool add,
- bool out,
- bool appliedPose,
Implementation
void spine_sequence_timeline_apply(
spine_sequence_timeline self,
spine_skeleton skeleton,
double lastTime,
double time,
spine_array_event events,
double alpha,
int from,
bool add,
bool out,
bool appliedPose,
) {
return _spine_sequence_timeline_apply(
self,
skeleton,
lastTime,
time,
events,
alpha,
from,
add,
out,
appliedPose,
);
}