dispose method

  1. @override
Future<void> dispose(
  1. int textureId
)
override

Releases the texture.

Implementation

@override
Future<void> dispose(int textureId) async {
  try {
    await methodChannel.invokeMethod('dispose', {
      idKey: textureId,
    });
  } catch (e) {
    if (kDebugMode) print('SfSymbols dispose: $e');
  }
}