toJsonLd method

  1. @override
Map<String, dynamic> toJsonLd()
override

Serialize SchemaVideoGameSeries to JSON-LD

Implementation

@override
Map<String, dynamic> toJsonLd() => removeEmpty({
      ...super.toJsonLd(),
      '@type': 'VideoGameSeries',
      'actor': convertToJsonLd(actor, [SchemaPerformingGroup, SchemaPerson]),
      'actors': convertToJsonLd(actors, [SchemaPerson]),
      'characterAttribute':
          convertToJsonLd(characterAttribute, [SchemaThing]),
      'cheatCode': convertToJsonLd(cheatCode, [SchemaCreativeWork]),
      'containsSeason':
          convertToJsonLd(containsSeason, [SchemaCreativeWorkSeason]),
      'director': convertToJsonLd(director, [SchemaPerson]),
      'directors': convertToJsonLd(directors, [SchemaPerson]),
      'episode': convertToJsonLd(episode, [SchemaEpisode]),
      'episodes': convertToJsonLd(episodes, [SchemaEpisode]),
      'gameItem': convertToJsonLd(gameItem, [SchemaThing]),
      'gameLocation': convertToJsonLd(
          gameLocation, [SchemaPlace, SchemaPostalAddress, String]),
      'gamePlatform': convertToJsonLd(gamePlatform, [String, SchemaThing]),
      'musicBy': convertToJsonLd(musicBy, [SchemaMusicGroup, SchemaPerson]),
      'numberOfEpisodes': convertToJsonLd(numberOfEpisodes, [int]),
      'numberOfPlayers':
          convertToJsonLd(numberOfPlayers, [SchemaQuantitativeValue]),
      'numberOfSeasons': convertToJsonLd(numberOfSeasons, [int]),
      'playMode': convertToJsonLd(playMode, [SchemaGamePlayMode]),
      'productionCompany':
          convertToJsonLd(productionCompany, [SchemaOrganization]),
      'quest': convertToJsonLd(quest, [SchemaThing]),
      'season': convertToJsonLd(season, [SchemaCreativeWorkSeason, String]),
      'seasons': convertToJsonLd(seasons, [SchemaCreativeWorkSeason]),
      'trailer': convertToJsonLd(trailer, [SchemaVideoObject]),
    });