PointsUpdateOperation_UpdateVectors constructor
PointsUpdateOperation_UpdateVectors({
- Iterable<
PointVectors> ? points, - ShardKeySelector? shardKeySelector,
Implementation
factory PointsUpdateOperation_UpdateVectors({
$core.Iterable<PointVectors>? points,
ShardKeySelector? shardKeySelector,
}) {
final $result = create();
if (points != null) {
$result.points.addAll(points);
}
if (shardKeySelector != null) {
$result.shardKeySelector = shardKeySelector;
}
return $result;
}