PointsUpdateOperation_UpdateVectors constructor

PointsUpdateOperation_UpdateVectors({
  1. Iterable<PointVectors>? points,
  2. ShardKeySelector? shardKeySelector,
})

Implementation

factory PointsUpdateOperation_UpdateVectors({
  $core.Iterable<PointVectors>? points,
  ShardKeySelector? shardKeySelector,
}) {
  final $result = create();
  if (points != null) {
    $result.points.addAll(points);
  }
  if (shardKeySelector != null) {
    $result.shardKeySelector = shardKeySelector;
  }
  return $result;
}